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You can't remember anything from the night before - oh and you know that super powerful galaxy saving MacGuffin? The one the Cosmic Keepers entrusted your shipping company with ferrying to their keep? It's nowhere to be found, and the delivery is due by tonight. You and your coworkers better start retracing your steps!

Dude Where In The Galaxy Did We Leave The MacGuffin (or DWITGDWLTMG for short) is a one page  ttrpg designed for 3-5 players serving as the crew and a GM who facilitates their quest to find the MacGuffin they lost. The game requires only a couple d6s and a couple notecards for players to write their name and skills on! Usual playtime tends to be around one and a half hours to two and a half hours.

To help in your quest of not getting fired players have two moves: Action and Investigation. Both moves are made using 1d6, but they behave differently in how that result is evaluated. But fear not! You also have a couple skills to increase the amount of d6s you roll when making those moves! All information related to creating and playing a character is on the front side of the sheet.

On the back side of the sheet is everything the GM needs to facilitate the adventure! This includes an explanation for how to handle the Action and Investigation moves, the count down clock, the contexts that guide what happened last night, and a table for generating clues to add to the contexts!

This game was made for the 2024 One Page Rpg Jam and was inspired by the presented optional theme of Transport, as well as the Hangover moves and Dude Where's My Car! All art, writing, and layout is done by me.

Now, no more wasting time, you've got a package to find and a job to save! 

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Click download now to get access to the following files:

Whereinthegalaxy.pdf 9.3 MB
WhereinthegalaxyBW.pdf 4.4 MB

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